Bonus |
HP +143 |
MP +82 |
Physical Damage +2% |
Energy Damage +1% |
Fire Damage +5% |
Death Damage +5% |
Spell Damage +11% |
Physical Resistance +11% |
Energy Resistance +5% |
Fire Resistance +1% |
Ice Resistance +5% |
Holy Resistance +1% |
Death Resistance +7% |
Magic Resistance +6% |
10% chance dealing 1-6 ice damage when hit |
+1 Luck |
Speed +1 |
Damage to Constructs +8% |
Damage to Demons +4% |
Damage to Dragons +9% |
Damage to Elementals +1% |
Damage to Humans +11% |
Damage to Humanoids +1% |
Damage to Lycanthropes +5% |
Damage to Magicals +2% |
Damage to Undead +5% |
Damage to Reptiles +7% |
Damage to Vermins +2% |
Resistance to Demons +10% |
Resistance to Dragons +3% |
Resistance to Elementals +1% |
Resistance to Giants +2% |
Resistance to Humans +6% |
Resistance to Humanoids +1% |
Resistance to Lycanthropes +3% |
Resistance to Magicals +1% |
Resistance to Plants +1% |
Resistance to Vermins +1% |
Spell Crit +10% |
Resistance to Undead +11% |
Mana Drain Resistance +9% |
Mining Damage +10% |
1% chance to apply burning |
5% chance to apply bleed |
1% chance to apply poisoned |
1% chance to apply freeze |
1% chance to apply dazzled |
Attack spells cooldown reduction 3% |
Healing spells cooldown reduction 7% |
Support spells cooldown reduction 1% |
Attack spells mana reduction 10% |
All spells mana reduction 16% |
+1% chance to block humans physical attacks |
+3% chance to block reptiles physical attacks |
+4% chance to dodge dragons spell attacks |
+1% chance to dodge undeads spell attacks |
+1% gold from loot |