Bonus |
HP +13 |
MP +17 |
Fire Damage +3% |
Physical Resistance +2% |
Magic Resistance +1% |
10% chance dealing 1-19 fire damage |
10% chance dealing 1-4 fire damage when hit |
10% chance dealing 1-11 ice damage when hit |
10% chance dealing 1-39 earth damage |
10% chance dealing 1-14 earth damage when hit |
10% chance dealing 1-17 death damage |
10% chance dealing 1-21 death damage when hit |
10% chance dealing 1-8 holy damage |
10% chance dealing 1-39 holy damage when hit |
10% chance dealing 1-31 energy damage |
10% chance dealing 1-19 energy damage when hit |
Healing +1% |
+2 Luck |
Skinning Skill +4 |
Speed +5 |
Damage to Giants +1% |
Damage to Humanoids +1% |
Damage to Magicals +1% |
Damage to Undead +2% |
Resistance to Dragons +4% |
Resistance to Magicals +5% |
Spell Crit +1% |
1% chance to apply burning |
1% chance to apply freeze |
1% chance to apply electrified |
2% chance to apply dazzled |
Capacity +30 oz. |
Attack spells cooldown reduction 6% |
Healing spells mana reduction 6% |
Conjuring spells mana reduction 5% |
+1% chance to block dragons physical attacks |
+2% chance to block humans physical attacks |
+1% chance to block lycanthropes physical attacks |
+1% chance to block magicals physical attacks |
+1% chance to block reptiles physical attacks |
+1% chance to block undeads physical attacks |
+4% chance to dodge elementals spell attacks |
+1% chance to dodge humans spell attacks |
+1% chance to dodge magicals spell attacks |
+4% chance to find unidentified in loot |